Monday, January 29, 2024

Lighting Workshop 3



For this third assignment, I used the Car Preset from the given asset pack. I used a 3/4 front angle for the inside showcase shot and a 3/4 back angle for the outside shot. I wanted to keep an orange/yellow color scheme for the outside shot, but decided to use sunset lighting instead of assets that were yellow/orange in order to make that effect.

Friday, January 19, 2024

Lighting Workshop 2

 



For this lighting assignment, I wanted to do an interior scene. I figured a mining cave would be a great way to figure out how to balance the contrasting shadows and highlight objects in an appealing way while also showing an unsettling atmosphere.

Thursday, January 11, 2024

Lighting Workshop 1







For this lighting assignment, I chose to work with both a bigger and smaller subject. I figured this would be helpful to determine what angles, how many lights, and their arrangement are necessary to light a silhouette properly. The bust was easier to figure out compared to the full-body statue which makes sense with how the lighting controls in Unreal Engine work with their specific apertures and gates.


Artist Research